Finals can be a hard time for any student, but for our Capstone class, this week was harder than most. For the past ten weeks, two student teams have been working overtime to complete a game of their own design, but their last big challenge was to show off their hard work to an audience, for a grade! We attended their presentations and we were blown away at what we saw. Both teams put together great concepts that translated into exciting games that we hope to see produced as full games in the future. All members of the audience were given the opportunity to offer their opinions on the presentation anonymously through a worksheet that their instructor, Joe Shoopack, designed to gauge audience perception on playability and overall concept.
Both Team Jekyll and Team Hyde had to present and discuss where their game idea came from, which roles the team members took on, and the challenges that they faced while working together and working on their own. Team Hyde presented their game, Path of the Warded, which is based on a book, which takes place in a fantasy world overrun with demons that are set on destroying everything in sight. The main character has to wait until nightfall in order to protect his farm and the animals that live there. Team Jekyll showed us Malice, a game that was a three-year dream of project manager Marisa Hatcher, which took the main character on a quest to save her sister from kidnappers. The audience followed their presentations as the teams broke down their work flow and the various pieces of the game that each member was responsible for, and how their designs changed over time. Though this class was a great learning experience, it came with its fair share of difficult challenges that, in the end, taught the students what it’s like to work in a real-world game developer environment. This class is also a great example of why it is important, as a Game Developer, to be able to work in various job titles or departments. If you can better understand what it is that your teammates do, and how to help when it is needed, the more versatility you will bring to your job.
Once the presentations were over, the audience was given the chance to ask questions about the game and then was brought to the development lab and took their turns playing the games and seeing first-hand how the games worked. All of the attendees were really excited to see the results of these projects and had a great time hearing directly from the students about their experiences. You can check out the photo album below for more photos of the presentations and behind-the-scenes images of the production process. Congratulations to the Capstone class! We see a very bright and successful future in Game Development for all of you!
War is not just the physical action that takes place on the battlefield. During the First World War technology development became the best form of defense against enemy attack. In fact, war time intelligence gathering and monitoring was a field largely dominated by women, and it was their dedication to code breaking that helped win the war for the Allies in World War Two. However, many of these women have gone unrecognized by history. As part of our dedication to diversity, Coleman University wants to bring more attention to these veterans who helped end World War 2, and foster a larger dialogue about the women who have become invaluable pioneers in technology.
It is estimated that there are over 10,000 women who contributed to war time code breaking; but most of them have never been recognized for their achievements. It was a woman who was the first the learn that World War Two was over after she decoded a message sent from Japan to neutral Switzerland offering an unconditional surrender. It was also a woman who helped Alan Turing build his computing engine in Bletchley Park, Great Britain, that helped to decipher the codes being sent by the Nazis. So why were these incredible women left out of the conversation about war time efforts?
In the same way that women took over in factories and in mills to help the war effort, those who enlisted ended up taking over the jobs that men would have held in other times. Though the CIA was still in its infancy, they were in a rush to hire as many workers as possible to get ahead of the growing stack of coded intelligence that needed to be deciphered. Ironically men were hesitant to join the code breakers because it was considered menial work, and honor and prestige was believed to be earned on the battlefield. The women who would help break codes and save millions of lives left their homes under the pretense of being hired to do secretarial work for the government, and were sworn to severe secrecy at the potential cost of the safety of the country. It was this dedication to secrecy that led many of the women to avoid speaking about their experiences to anyone, including their own families. Their jobs consisted of sifting through thousands of messages, often taking weeks to decode even one.
It was these women who would be the first to learn that their loved ones were the target of an attack, or that their hometowns had been bombed, but often they were helpless to stop it. They willingly took on the burden of having to know top secret information that directly affected the war, yet they had to be as secretive about their work as the messages they were decoding. However they did get some of their own action in the war, by creating phony messages for the Germans to intercept that would affect the attack on Normandy known as D-Day. The contributions of these code breakers is almost immeasurable considering how much their work would further the development of the code breaking computers and machines that would come after the war was over. Only an extremely small number of women who were code breakers during the war stayed on to continue their careers. Many moved back to civilian life and never spoke of their involvement in the war again. As we celebrate the veterans who have fought for our nation in and out of wartime, we must also stop and think about the women who were not on the front lines but who still dedicated their lives to helping the war effort. These forgotten veterans are part of the deep history of women who have contributed to the STEM fields and whose legacy must be celebrated and must continue to be celebrated for future generations.
Coleman University values providing an equal opportunity for all who are interested to establish a career in technology. What could you do with a degree in cybersecurity, software development, or game development? Call us today at (858) 499-0202 to find out!
For some, the thrill of playing a new videogame is like nothing else. Meeting a character for the first time, watching a new story unfold, wielding a super-cool new weapon, and playing with others online are what make gaming so much fun. What you don’t see is all of the coding, programming, structuring, planning, designing, and all around WORK that went into creating this experience. What may have taken 12-15 hours to finish, in reality took months to create and perfect. In fact, you might be surprised to know that there are thousands of jobs related to Game Development and Design and some don’t require coding experience at all! For the Game Development Capstone students at Coleman University, this truth is one that they are learning first hand, and soon they will have their own game for other gamers to play.
For ten weeks Coleman Game Development Capstone students will be working closely in teams to create, from start to finish, an original videogame of their own design. Beginning with the concept art and overall design, these students will build a game that is the culmination of all that they have learned and a test of their skills in teamwork. As scary as that may sound, the Capstone is an opportunity to take what they’ve learned so far in their program and work as part of a team to experience the iterative process of Game Development that celebrates their creativity and talent. The Capstone class will mimic the pressures and expectations that game development companies put on their employees in the real world. This term we have two teams working on Capstone projects and an exciting rivalry is developing. What do Team Jekyll and Team Hyde have in store for their final project? Keep reading to find out!
TEAM JEKYLL: MALICE
Taking inspiration from the classic game MARIO, players in the world of Malice will have to race against the clock solving puzzles and battling creatures along the way to save someone they love in a 3D world. The story begins with a young boy who is looking for his younger sister who was taken from their home, followed by his trusty dog that has some cool tricks of his own. In a brilliant twist, Team Jekyll has designed the game to allow players to switch between the young boy and his dog to solve puzzles or leap over traps. Various monsters and creatures will try to attack you and stop you from finding your sister, and you’ll have to defeat the boss at the end, so this game is definitely going to be exciting! Though this game is fun to play, it won’t be a walk in the park; there are some scary challenges and surprises hidden in this game.
Project Manager: Marisa Hatcher
Level Design/Puzzle Design: Jake Bommer
Programmer/Puzzle Design: Gary Lawrence
3D Modeler: Curt Ljungquist
TEAM HYDE: PATH OF THE WARDED
Based on the book The Warded Man, this PC game is a post-apocalyptic challenge that tests the ingenuity of the player at every turn. During the day, players must take care of their farm by reinforcing fences, finding defensive weapons, and preparing for sunset. Once the moon comes up, demons and menacing creatures come out of the woods to try to tear your farm to the ground! Attacks come in three waves and players can set traps in order to destroy as many attackers as possible. Each creature or monster that attacks will have a specific elemental characteristic related to water, fire, wind, or earth. The final version of the game will allow players to customize their character and upgrade their farm to further defend against attacks. After a detailed cut scene, players will have the opportunity to explore their surroundings and engage with their farm. Unfortunately the animals at the farm are not part of the game play and can’t help you defeat any of the demons or monsters, but they provide good company.
Project Manager/Level Designer/Branding: Mari Erdman
Level Design: John Becker
3D Modeler: Eduardo Aviles
3D Modeler: Curt Ljungquist
So why are they named Team Jekyll and Team Hyde? When the class began, the 7 students enrolled were expecting to be working on one game, but instead developed into two teams that are working on two different games. As a way to foster healthy competition, and teamwork, the two teams each became Team Jekyll and Team Hyde; two sides of the same… In week ten of their course (March 12-16th) both teams will present a finished product to faculty, staff, and classmates, including offering the opportunity for attendees to play the game as well! If you want to see what these teams are developing, keep your eye on the blog calendar for the announcement of the Capstone presentation. Congratulations to Team Jekyll and Team Hyde! We look forward to seeing the hard work that you are putting into this project and we can’t wait to play it!
If you are interested in where your own passion for Game Development can take you, give us a call today at (858) 499-0202 and schedule a tour! There’s plenty of opportunity in San Diego to start your career, so take the first step and meet the Coleman Game Development community!
Since 1963, Coleman University (formerly Coleman College) has prepared its students for technology-focused careers and has also been dedicated to helping our community through support efforts such as sponsorships and donations. San Diego has one of the largest military populations in the country, and the veterans that live here are part of a strong community that needs the support of its neighbors. Coleman has been helping enlisted military and veterans achieve their own successes through education and providing essential career building resources. To further our mission to support our military community, Coleman has been working to develop new relationships with organizations in San Diego that have the same goal, like the Warrior Foundation Freedom Station. Coleman University President Norbert Kubilus and External Relations Director Rod Weiss visited the dedicated men and women leading and operating Warrior Foundation Freedom Station on September 1, 2017 for a special tour of their facilities.
On September 26, Coleman University donated a printer to the Freedom Station offices as way to show support to those who are working tirelessly to help our wounded veterans. The Warrior Foundation Freedom Station is a veteran rehabilitation community located at 1223 – 28th Street, San Diego, CA 92102. Disabled veterans and those suffering from mental health issues receive vital resource from this organization. Through various types of therapy, assisted living, and training opportunities, veterans are given the tools that they need to succeed. Freedom Station aids these heroes as they make the transition from defenders of freedom to productive members of America’s civilian work force.
On December 8 Coleman University was happy to support KFMB 760AM’s annual Warrior Foundation Radiothon, which raised over $935,000 dollars! Our External Relations Director, Rod Weiss was on set for the Radiothon and saw all of the excitement first-hand. Due to the generosity and kind spirit of our community, the Warrior Foundation Radiothon helped raise over $14 million since 2004 to send military heroes home for the holidays. The Radiothon also raises funds for the foundation to continue to aid in transitioning our military men and women (many of whom are going through rehab in San Diego) back to civilian life.
Whether it is supporting this Radiothon, or educating veterans for their civilian careers, Coleman University is dedicated to supporting the brave men and women who volunteer their lives in service to the United States.
If you are a veteran looking to further your education and start a path to a degree in technology, give us a call today at (858) 499-0202 or visit www.coleman.edu!
Congrats to Justin! He won a gift certificate to the Coleman store for his entry into the photo contest at the Student Appreciation event last week. If you didn't get a chance to attend the event, keep your eye on our Facebook page and the Coleman Blog for upcoming student events on campus. Feel free to visit the Coleman store to get your own gear and show some #colemanpride!!